CloudStrife 1 Wed May 02, 2012 9:33 pm
More overview
Get things that might be problematic checked with me or another moderator.
Meranda Guide
Weapons: Your player can have certain starter weapons, two to begin with, depending on class: here they are...
Warrior: One-Handed: Longsword, Rapier, Knife, War Axe, Shortsword, Claw, Scimitar, or Mace.
Two-Handed: Claymore, Battleaxe, Warhammer, Spear, Halberd.
Shields count as a weapon slot.
Ranger: One-Handed: Longsword, Rapier, Shortsword, Knife, Whip, or Claw.
Two-Handed: Spear or Claymore.
Bows: Longbow, Mediumbow, Crossbow, or Shortbow
No shields
Mage: Staffs: Staff of Air, Staff of Earth, Staff of Water, or Staff of Fire.
No melee or bows
No shields
Druid: One-Handed: Knife, Whip, or Claw.
Staffs: Staff of Nature
No bows or shields
Cleric: Same as Warrior
Rogue: One-Handed: Knife, Rapier, Shortsword, Whip, or Claw
Bows: All starter bows
No shields
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